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Just to throw my opinion out there, I totally agree with the character hot keys and would love the implementation of a streamlined inventory management system, with the transferring of items and possibly making it easier to differentiate items on the ground from each other in terms of name and picking them up.
Many times while playing the game it would freeze after I have given every character something to disassemble. For example, I had Mo breaking a couch, then Jes and Ann scrapping chairs, and when I made Ike break down a box, the game would freeze. Occasionally, the sounds would still play but I was unable to interact with the characters or move the screen. I too have experienced the repeated death animations with every character, and reviving characters that have starved is near impossible as they will re-enter the dying animation upon revival.
When I wasn’t experiencing any bugs though the game is very enjoyable! I hope it progresses smoothly.
I also find that crafting becomes a hassle when each character has different pieces required for a single job. It is more inconvenient than entertaining having someone run several floors to drop off a required part. I agree with the idea of some shared stockpile or the ability of “magic pockets” where items deposited into a storage chest may be accessed by anyone on any floor.
Also, General commands for each floor or character might be a nice quality of life change. It improves efficiency and reduces time wasted when the days seem to fade fast (not that they should be changed). This could be an optional setting that becomes available with different difficulty settings or that can be toggled by the player. Overall, a really entertaining game, but may become overwhelming.