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#236
Azuvector
Participant

@repairing barricades
Repairing barricades was one of the first things I wanted to do.
Placing new barricades was the second.

@reviving downed characters
Seems like there should be something more involved with reviving someone? The “nearby auto revive” may also be responsible for the bug I saw here: http://solarpoweredgames.com/forums/topic/alpha-demo-v-0-3-7-bug-reports/#post-232
*edit*
Cancel that, just had Ike die to a Sleeper and had to revive him with the progress bar, after selecting his corpse. That seems fine to me, though it wasn’t what happened on the helipad in my bug report.

@dropped items
Personally, I’d prefer dropped items remain persistent unless there was a good reason for them not to be. Hate games that clean up dropped items that you might need later. I’d imagine there’s no plans to change that though, so good to hear! 🙂